YouTube Learn

Enhancing Online Learning

Work

YouTube Learn

Designed a new Learning Feature for YouTube to
enhance and Increase long-term learning.

As we delved into the project, we discovered that not only students but many working professionals today rely heavily on YouTube for learning, “How to video's “ as the platform is not design for learning as the main purpose . The goal was to create an intuitive learning process within YouTube, allowing users to effortlessly manage and track their learning progress while incorporating learning path and AI learning assistant .

Info

Role


UX Researcher

UX Designer

UI Designer


Team


Me


Duration


4 moths


Mentor


Debra Kumar


Overview

Overview

Overview

Problem

How might we provide long term learning on YouTube learn, for students, professionals and ameture learners with out distraction?

How might we provide long term learning on YouTube learn, for students, professionals and ameture learners with out distraction?

Outcome

How might we provide long term learning on YouTube learn, for students, professionals and ameture learners with out distraction?

Overview

Overview

Overview

PROTOTYPE

I prototype key interactions of a robust app that not only meets users where they are in their journey but also guides them towards personal growth.

These 6 prototyped workflows were critical for testing interactions and ensuring the processes, such as creating a journal entry, were intuitive and not overwhelming. Presenting these prototypes to my peers during class allowed me to gather immediate feedback. Ultimately, the prototypes helped establish key tasks to test the experience with users, guiding me toward a more user-friendly design.

PROBLEM SPACE

How might we help people achieve their goals while incorporating mindfulness practices to reduce mental stress and empower users on their path to personal growth?

Most often people who find themselves struggling with their mental health find it challenging to stay motivated and focused to achieve their goals or create better self-improvement  practices due to the worries and pressure of  their everyday life.


Often many make a plan to create habits or goals but often abandon them due to a lack of clarity they have in themselves or lacking a system for accountability. I wanted to explore ways to influence adults to develop healthier self-development habits.

PROJECT APPROACH

Over 14 weeks, I led the end-to-end human-centered design process for a mobile app aimed at increasing consistency in self-development practices for adults feeling lost.

My process focused on the new user onboarding journey and key tasks for experienced users, including home, profile, journal entries, insights, vision boards, and habits pages. This approach ensured a curated path to healthier habits and consistent self-development practices.

The project timeline included:

2 Weeks: User research, problem redefinition through affinity mapping, and strategizing solutions and key features.

2 Week: Mapping the user journey for new users and developing the app's information architecture.

5 Weeks: Delivering low and high-fidelity mockups and prototypes.

2 Weeks: User testing the prototype

3 Weeks: iterating on the six main pages and five task flows for the final deliverable

User Research

How might we help people achieve their goals while incorporating mindfulness practices to reduce mental stress and empower users on their path to personal growth?

Most often people who find themselves struggling with their mental health find it challenging to stay motivated and focused to achieve their goals or create better self-improvement  practices due to the worries and pressure of  their everyday life.


Often many make a plan to create habits or goals but often abandon them due to a lack of clarity they have in themselves or lacking a system for accountability. I wanted to explore ways to influence adults to develop healthier self-development habits.

results & findings


USER TESTING

I led 6 virtual user testing sessions to validate the core features and gather insights into the app’s usability to then inform the iteration process.

I user tested the high-fidelity prototypes on Figma, showcasing Ember’s major functionalities and user workflows to participants that fit the 'lost' user archetype.


The prototypes that were tested included detailed interactions for key features such as the onboarding process, journaling and routine building and logging. Participants navigated through the app’s main functionalities and provided feedback on the interface, design clarity, and feature relevance.


Challanges

Choice Overload:

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January 18th 2024

Initial release of Benton

Clean and minimalist Framer template with handcrafted blur effects as a striking eye-catcher. Enhance your portfolio or products with the added convenience of a toggle switch, seamlessly transitioning between light and dark mode.

Features:

7 Unique Pages (Home, Work, Case Study, About, Journal, Journal Single (CMS), Terms)

CMS Powered Blog

Toggle for light and dark mode

Components

Color and Text Styles

Code Override

Got a project in mind?

Get in touch

Send an email or DM and I'll get back to you asap.

All rights reserved © 2024 Aditya

Got a project in mind?

Get in touch

Send an email or DM and I'll get back to you asap.

All rights reserved © 2024 Aditya

Got a project in mind?

Get in touch

Send an email or DM and I'll get back to you asap.

All rights reserved © 2024 Aditya

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